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		<summary type="html">&lt;p&gt;Importado da Wikipédia en via API; CC BY-SA com atribuição&lt;/p&gt;
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&amp;#039;&amp;#039;&amp;#039;Página importada automaticamente.&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Fonte: Wikipédia em Inglês.&amp;lt;br&amp;gt;&lt;br /&gt;
Título original: &amp;#039;&amp;#039;&amp;#039;Crush, Crumble and Chomp!&amp;#039;&amp;#039;&amp;#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
URL original: https://en.wikipedia.org/wiki/Crush,_Crumble_and_Chomp!&amp;lt;br&amp;gt;&lt;br /&gt;
Revisão usada: https://en.wikipedia.org/w/index.php?oldid=1341842052&amp;lt;br&amp;gt;&lt;br /&gt;
Importado em: 2026-06-28 08:32 UTC.&amp;lt;br&amp;gt;&lt;br /&gt;
Licença: Creative Commons Atribuição-CompartilhaIgual. Esta página deve ser revisada, adaptada e expandida para a Wiki TokuDrive.&lt;br /&gt;
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Crush, Crumble and Chomp! is a strategy video game developed and published in 1981 by Epyx for the TRS-80, Apple II, and Atari 8-bit computers. Ports to the VIC-20, Commodore 64, and IBM PC compatibles were released later. Some versions were published under the company&amp;#039;s original name of Automated Simulations, while the rest use Epyx.&lt;br /&gt;
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Gameplay&lt;br /&gt;
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Crush, Crumble and Chomp! is a turn-based action game played on a scrolling 2D grid-based map. The player takes control of a movie monster and attacks a major city much in the manner of the classic horror movies of the 1950s.&lt;br /&gt;
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Monsters&lt;br /&gt;
Goshilla: a giant lizard-like monster resembling Godzilla with a breath weapon and leaving a corrosive trail of radioactive waste.&lt;br /&gt;
The Kraken: a giant octopus similar to It that can attack bridges and seaside ports and then slip into the water to hide from attack. However, the Kraken can not go on land.&lt;br /&gt;
Arachnis: a giant spider similar to Tarantula that can clog roads with its web and can escape underground via its network of secret tunnels.&lt;br /&gt;
The Glob: a monster similar to The Blob that can travel underground in the city&amp;#039;s sewer and absorb obstacles in its path. It also leaves a flammable trail of slime in its wake.&lt;br /&gt;
 Mechismo: a towering tank-like robotic automation with multiple legs not unlike the machines from War of the Worlds. It sports an exotic array of alien weaponry, such as ray guns.&lt;br /&gt;
 Mantra: a giant flying reptile similar to Rodan that can fly over water.&lt;br /&gt;
The game also allows the player to &amp;quot;grow&amp;quot; their own monster, with several basic shapes to choose from and a number of &amp;quot;crunch credits&amp;quot; to spend on custom abilities. Most of the shapes are based on available monsters with unique shapes being based on a Brontosaurus and a giant Serpent. The number of credits available, and the cost of some abilities, depends on the shape chosen. The player can add a number of abilities until their credits are exhausted.&lt;br /&gt;
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Objectives&lt;br /&gt;
There a number of objectives for the player too complete throughout the game, with the player selecting a specific objective that can benefit the monster selected in terms of point rewards.&lt;br /&gt;
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Balanced: General game play.&lt;br /&gt;
Killer Monster: Acquire points for killing humans.&lt;br /&gt;
Combat Machine: Acquire points by destroying combat vehicles (ie the military).&lt;br /&gt;
Destruction: Acquire points by destroying buildings and infrastructure.&lt;br /&gt;
Survival: Escape and evade the military&amp;#039;s assault.&lt;br /&gt;
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Cities&lt;br /&gt;
There are four cities to choose from.&lt;br /&gt;
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New York City&lt;br /&gt;
Golden Gate&lt;br /&gt;
Washington D.C.&lt;br /&gt;
Tokyo&lt;br /&gt;
After attacking a city—the main activity of the game—players are rated on how well they did. Players are rated even if their monsters die in the attack and can achieve a high score for what they accomplished before expiring.&lt;br /&gt;
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Development&lt;br /&gt;
The game engine is in BASIC and uses character graphics for the map and player, using basic graphics on platforms that support it. On the Atari 8-bit computers, for instance, the map is created out of a custom character set and presented in a low-resolution mode that allows up to four colors. The same engine was used in most of Epyx&amp;#039;s games from the early 1980s.&lt;br /&gt;
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Reception&lt;br /&gt;
Stanley Greenlaw reviewed the game for Computer Gaming World, and stated that &amp;quot;If you have enjoyed other Automated Simulation games you will not be disappointed in this one. It has the traditional Automated Simulation game mechanics, improved graphics, and a highly entertaining theme.&amp;quot;&lt;br /&gt;
The game was reviewed in 1982 in The Dragon #65 by Bruce Humphrey. Humphrey concluded that &amp;quot;The game system isn&amp;#039;t perfect, from the player/monster point of view,&amp;quot; but &amp;quot;The game is satisfying, however, from a fun-to-play standpoint, and that counts more.&amp;quot; Jerry Pournelle stated that he was &amp;quot;particularly partial&amp;quot; to Crush in BYTE in 1983. He called it &amp;quot;my all-time favorite&amp;quot; in 1984, writing &amp;quot;there&amp;#039;s something exceedingly attractive about burning down and stomping the Pentagon flat, and in general making an even bigger mess of Washington than the politicians have&amp;quot;.&lt;br /&gt;
Steve Loniewski reviewed Crush, Crumble and Chomp in Ares Magazine #14 and commented that &amp;quot;Crush, Crumble and Chomp is a fine, well thought-out game that ought to keep our subdued destructive impulses at bay for one more evening.&amp;quot;&lt;br /&gt;
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Legacy&lt;br /&gt;
Epyx released a similar game in 1986 as The Movie Monster Game.&lt;br /&gt;
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Notes&lt;br /&gt;
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References&lt;br /&gt;
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External links&lt;br /&gt;
Crush, Crumble and Chomp! at MobyGames&lt;br /&gt;
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== Fonte e licença ==&lt;br /&gt;
Esta página usa texto-base importado da Wikipédia e deve manter atribuição, link de origem e licença compatível Creative Commons Atribuição-CompartilhaIgual.&lt;br /&gt;
&lt;br /&gt;
[[Categoria:1981 video games]]&lt;br /&gt;
[[Categoria:A revisar e adaptar]]&lt;br /&gt;
[[Categoria:Apple II games]]&lt;br /&gt;
[[Categoria:Atari 8-bit computer games]]&lt;br /&gt;
[[Categoria:Commodore 64 games]]&lt;br /&gt;
[[Categoria:DOS games]]&lt;br /&gt;
[[Categoria:Epyx games]]&lt;br /&gt;
[[Categoria:Importado da Wikipédia]]&lt;br /&gt;
[[Categoria:Kaiju video games]]&lt;br /&gt;
[[Categoria:Single-player video games]]&lt;br /&gt;
[[Categoria:TRS-80 games]]&lt;br /&gt;
[[Categoria:Tokusatsu]]&lt;br /&gt;
[[Categoria:VIC-20 games]]&lt;br /&gt;
[[Categoria:Video games developed in the United States]]&lt;/div&gt;</summary>
		<author><name>WikiBot</name></author>
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